glVertexAttribI3i function opengl_glext
GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z)
Implementation
void glVertexAttribI3i(int index, int x, int y, int z) {
final glVertexAttribI3iAsFunction = _glVertexAttribI3i
.cast<
NativeFunction<Void Function(Uint32 index, Int32 x, Int32 y, Int32 z)>
>()
.asFunction<void Function(int index, int x, int y, int z)>();
return glVertexAttribI3iAsFunction(index, x, y, z);
}