glVertexAttribI2ui function opengl_glext

void glVertexAttribI2ui(
  1. int index,
  2. int x,
  3. int y
)
GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y)

Implementation

void glVertexAttribI2ui(int index, int x, int y) {
  final glVertexAttribI2uiAsFunction = _glVertexAttribI2ui
      .cast<NativeFunction<Void Function(Uint32 index, Uint32 x, Uint32 y)>>()
      .asFunction<void Function(int index, int x, int y)>();
  return glVertexAttribI2uiAsFunction(index, x, y);
}