void
glVertexAttribFormatNv(
- int index,
- int size,
- int type,
- int normalized,
- int stride,
)
GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)
Implementation
void glVertexAttribFormatNv(
int index,
int size,
int type,
int normalized,
int stride,
) {
final glVertexAttribFormatNvAsFunction = _glVertexAttribFormatNv
.cast<
NativeFunction<
Void Function(
Uint32 index,
Int32 size,
Uint32 type,
Int32 normalized,
Uint32 stride,
)
>
>()
.asFunction<
void Function(int index, int size, int type, int normalized, int stride)
>();
return glVertexAttribFormatNvAsFunction(
index,
size,
type,
normalized,
stride,
);
}