glVertexAttribFormatNv function opengl_glext

void glVertexAttribFormatNv(
  1. int index,
  2. int size,
  3. int type,
  4. int normalized,
  5. int stride,
)
GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)

Implementation

void glVertexAttribFormatNv(
  int index,
  int size,
  int type,
  int normalized,
  int stride,
) {
  final glVertexAttribFormatNvAsFunction = _glVertexAttribFormatNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 index,
            Int32 size,
            Uint32 type,
            Int32 normalized,
            Uint32 stride,
          )
        >
      >()
      .asFunction<
        void Function(int index, int size, int type, int normalized, int stride)
      >();
  return glVertexAttribFormatNvAsFunction(
    index,
    size,
    type,
    normalized,
    stride,
  );
}