glVertexAttribFormat function opengl_glext

void glVertexAttribFormat(
  1. int attribindex,
  2. int size,
  3. int type,
  4. int normalized,
  5. int relativeoffset,
)
GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)

Implementation

void glVertexAttribFormat(
  int attribindex,
  int size,
  int type,
  int normalized,
  int relativeoffset,
) {
  final glVertexAttribFormatAsFunction = _glVertexAttribFormat
      .cast<
        NativeFunction<
          Void Function(
            Uint32 attribindex,
            Int32 size,
            Uint32 type,
            Int32 normalized,
            Uint32 relativeoffset,
          )
        >
      >()
      .asFunction<
        void Function(
          int attribindex,
          int size,
          int type,
          int normalized,
          int relativeoffset,
        )
      >();
  return glVertexAttribFormatAsFunction(
    attribindex,
    size,
    type,
    normalized,
    relativeoffset,
  );
}