glVertexAttrib4uiv function opengl_glext

void glVertexAttrib4uiv(
  1. int index,
  2. Pointer<Uint32> v
)
GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v)

Implementation

void glVertexAttrib4uiv(int index, Pointer<Uint32> v) {
  final glVertexAttrib4uivAsFunction = _glVertexAttrib4uiv
      .cast<NativeFunction<Void Function(Uint32 index, Pointer<Uint32> v)>>()
      .asFunction<void Function(int index, Pointer<Uint32> v)>();
  return glVertexAttrib4uivAsFunction(index, v);
}