glVertexAttrib4ubvArb function opengl_glext

void glVertexAttrib4ubvArb(
  1. int index,
  2. Pointer<Uint8> v
)
GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v)

Implementation

void glVertexAttrib4ubvArb(int index, Pointer<Uint8> v) {
  final glVertexAttrib4ubvArbAsFunction = _glVertexAttrib4ubvArb
      .cast<NativeFunction<Void Function(Uint32 index, Pointer<Uint8> v)>>()
      .asFunction<void Function(int index, Pointer<Uint8> v)>();
  return glVertexAttrib4ubvArbAsFunction(index, v);
}