glVertexAttrib4ubv function opengl_glext

void glVertexAttrib4ubv(
  1. int index,
  2. Pointer<Uint8> v
)
GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v)

Implementation

void glVertexAttrib4ubv(int index, Pointer<Uint8> v) {
  final glVertexAttrib4ubvAsFunction = _glVertexAttrib4ubv
      .cast<NativeFunction<Void Function(Uint32 index, Pointer<Uint8> v)>>()
      .asFunction<void Function(int index, Pointer<Uint8> v)>();
  return glVertexAttrib4ubvAsFunction(index, v);
}