glVertexAttrib4ubNv function opengl_glext
GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
Implementation
void glVertexAttrib4ubNv(int index, int x, int y, int z, int w) {
final glVertexAttrib4ubNvAsFunction = _glVertexAttrib4ubNv
.cast<
NativeFunction<
Void Function(Uint32 index, Uint8 x, Uint8 y, Uint8 z, Uint8 w)
>
>()
.asFunction<void Function(int index, int x, int y, int z, int w)>();
return glVertexAttrib4ubNvAsFunction(index, x, y, z, w);
}