glVertexAttrib4s function opengl_glext

void glVertexAttrib4s(
  1. int index,
  2. int x,
  3. int y,
  4. int z,
  5. int w,
)
GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

Implementation

void glVertexAttrib4s(int index, int x, int y, int z, int w) {
  final glVertexAttrib4sAsFunction = _glVertexAttrib4s
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Int16 x, Int16 y, Int16 z, Int16 w)
        >
      >()
      .asFunction<void Function(int index, int x, int y, int z, int w)>();
  return glVertexAttrib4sAsFunction(index, x, y, z, w);
}