glVertexAttrib4hNv function opengl_glext

void glVertexAttrib4hNv(
  1. int index,
  2. int x,
  3. int y,
  4. int z,
  5. int w,
)
GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)

Implementation

void glVertexAttrib4hNv(int index, int x, int y, int z, int w) {
  final glVertexAttrib4hNvAsFunction = _glVertexAttrib4hNv
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Uint16 x, Uint16 y, Uint16 z, Uint16 w)
        >
      >()
      .asFunction<void Function(int index, int x, int y, int z, int w)>();
  return glVertexAttrib4hNvAsFunction(index, x, y, z, w);
}