glVertexAttrib4fArb function opengl_glext

void glVertexAttrib4fArb(
  1. int index,
  2. double x,
  3. double y,
  4. double z,
  5. double w,
)
GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Implementation

void glVertexAttrib4fArb(int index, double x, double y, double z, double w) {
  final glVertexAttrib4fArbAsFunction = _glVertexAttrib4fArb
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Float x, Float y, Float z, Float w)
        >
      >()
      .asFunction<
        void Function(int index, double x, double y, double z, double w)
      >();
  return glVertexAttrib4fArbAsFunction(index, x, y, z, w);
}