glVertexAttrib3hNv function opengl_glext

void glVertexAttrib3hNv(
  1. int index,
  2. int x,
  3. int y,
  4. int z,
)
GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)

Implementation

void glVertexAttrib3hNv(int index, int x, int y, int z) {
  final glVertexAttrib3hNvAsFunction = _glVertexAttrib3hNv
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Uint16 x, Uint16 y, Uint16 z)
        >
      >()
      .asFunction<void Function(int index, int x, int y, int z)>();
  return glVertexAttrib3hNvAsFunction(index, x, y, z);
}