glVertexAttrib3fArb function opengl_glext

void glVertexAttrib3fArb(
  1. int index,
  2. double x,
  3. double y,
  4. double z,
)
GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z)

Implementation

void glVertexAttrib3fArb(int index, double x, double y, double z) {
  final glVertexAttrib3fArbAsFunction = _glVertexAttrib3fArb
      .cast<
        NativeFunction<Void Function(Uint32 index, Float x, Float y, Float z)>
      >()
      .asFunction<void Function(int index, double x, double y, double z)>();
  return glVertexAttrib3fArbAsFunction(index, x, y, z);
}