glVertexAttrib3dArb function opengl_glext

void glVertexAttrib3dArb(
  1. int index,
  2. double x,
  3. double y,
  4. double z,
)
GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z)

Implementation

void glVertexAttrib3dArb(int index, double x, double y, double z) {
  final glVertexAttrib3dArbAsFunction = _glVertexAttrib3dArb
      .cast<
        NativeFunction<
          Void Function(Uint32 index, Double x, Double y, Double z)
        >
      >()
      .asFunction<void Function(int index, double x, double y, double z)>();
  return glVertexAttrib3dArbAsFunction(index, x, y, z);
}