glVertexArrayVertexAttribIOffsetExt function opengl_glext

void glVertexArrayVertexAttribIOffsetExt(
  1. int vaobj,
  2. int buffer,
  3. int index,
  4. int size,
  5. int type,
  6. int stride,
  7. Pointer<NativeType> offset,
)
GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Implementation

void glVertexArrayVertexAttribIOffsetExt(
  int vaobj,
  int buffer,
  int index,
  int size,
  int type,
  int stride,
  Pointer<NativeType> offset,
) {
  final glVertexArrayVertexAttribIOffsetExtAsFunction =
      _glVertexArrayVertexAttribIOffsetExt
          .cast<
            NativeFunction<
              Void Function(
                Uint32 vaobj,
                Uint32 buffer,
                Uint32 index,
                Int32 size,
                Uint32 type,
                Uint32 stride,
                Pointer<NativeType> offset,
              )
            >
          >()
          .asFunction<
            void Function(
              int vaobj,
              int buffer,
              int index,
              int size,
              int type,
              int stride,
              Pointer<NativeType> offset,
            )
          >();
  return glVertexArrayVertexAttribIOffsetExtAsFunction(
    vaobj,
    buffer,
    index,
    size,
    type,
    stride,
    offset,
  );
}