void
glVertexArrayVertexAttribBindingExt(
 - int vaobj, 
- int attribindex, 
- int bindingindex
) 
    
  GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex)
 
    
  Implementation
  void glVertexArrayVertexAttribBindingExt(
  int vaobj,
  int attribindex,
  int bindingindex,
) {
  final glVertexArrayVertexAttribBindingExtAsFunction =
      _glVertexArrayVertexAttribBindingExt
          .cast<
            NativeFunction<
              Void Function(
                Uint32 vaobj,
                Uint32 attribindex,
                Uint32 bindingindex,
              )
            >
          >()
          .asFunction<
            void Function(int vaobj, int attribindex, int bindingindex)
          >();
  return glVertexArrayVertexAttribBindingExtAsFunction(
    vaobj,
    attribindex,
    bindingindex,
  );
}