void
glVertexArrayVertexAttribBindingExt(
- int vaobj,
- int attribindex,
- int bindingindex
)
GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex)
Implementation
void glVertexArrayVertexAttribBindingExt(
int vaobj,
int attribindex,
int bindingindex,
) {
final glVertexArrayVertexAttribBindingExtAsFunction =
_glVertexArrayVertexAttribBindingExt
.cast<
NativeFunction<
Void Function(
Uint32 vaobj,
Uint32 attribindex,
Uint32 bindingindex,
)
>
>()
.asFunction<
void Function(int vaobj, int attribindex, int bindingindex)
>();
return glVertexArrayVertexAttribBindingExtAsFunction(
vaobj,
attribindex,
bindingindex,
);
}