glVertexArrayRangeApple function opengl_glext
GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer)
Implementation
void glVertexArrayRangeApple(int length, Pointer<NativeType> pointer) {
final glVertexArrayRangeAppleAsFunction = _glVertexArrayRangeApple
.cast<
NativeFunction<
Void Function(Uint32 length, Pointer<NativeType> pointer)
>
>()
.asFunction<void Function(int length, Pointer<NativeType> pointer)>();
return glVertexArrayRangeAppleAsFunction(length, pointer);
}