void
glVertexArrayBindingDivisor(
- int vaobj,
- int bindingindex,
- int divisor
)
GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor)
Implementation
void glVertexArrayBindingDivisor(int vaobj, int bindingindex, int divisor) {
final glVertexArrayBindingDivisorAsFunction = _glVertexArrayBindingDivisor
.cast<
NativeFunction<
Void Function(Uint32 vaobj, Uint32 bindingindex, Uint32 divisor)
>
>()
.asFunction<void Function(int vaobj, int bindingindex, int divisor)>();
return glVertexArrayBindingDivisorAsFunction(vaobj, bindingindex, divisor);
}