glVertexArrayBindingDivisor function opengl_glext

void glVertexArrayBindingDivisor(
  1. int vaobj,
  2. int bindingindex,
  3. int divisor
)
GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor)

Implementation

void glVertexArrayBindingDivisor(int vaobj, int bindingindex, int divisor) {
  final glVertexArrayBindingDivisorAsFunction = _glVertexArrayBindingDivisor
      .cast<
        NativeFunction<
          Void Function(Uint32 vaobj, Uint32 bindingindex, Uint32 divisor)
        >
      >()
      .asFunction<void Function(int vaobj, int bindingindex, int divisor)>();
  return glVertexArrayBindingDivisorAsFunction(vaobj, bindingindex, divisor);
}