glVertexArrayBindVertexBufferExt function opengl_glext
void
glVertexArrayBindVertexBufferExt()
GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Implementation
void glVertexArrayBindVertexBufferExt(
int vaobj,
int bindingindex,
int buffer,
Pointer<NativeType> offset,
int stride,
) {
final glVertexArrayBindVertexBufferExtAsFunction =
_glVertexArrayBindVertexBufferExt
.cast<
NativeFunction<
Void Function(
Uint32 vaobj,
Uint32 bindingindex,
Uint32 buffer,
Pointer<NativeType> offset,
Uint32 stride,
)
>
>()
.asFunction<
void Function(
int vaobj,
int bindingindex,
int buffer,
Pointer<NativeType> offset,
int stride,
)
>();
return glVertexArrayBindVertexBufferExtAsFunction(
vaobj,
bindingindex,
buffer,
offset,
stride,
);
}