glVertexArrayAttribLFormat function opengl_glext

void glVertexArrayAttribLFormat(
  1. int vaobj,
  2. int attribindex,
  3. int size,
  4. int type,
  5. int relativeoffset,
)
GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

Implementation

void glVertexArrayAttribLFormat(
  int vaobj,
  int attribindex,
  int size,
  int type,
  int relativeoffset,
) {
  final glVertexArrayAttribLFormatAsFunction = _glVertexArrayAttribLFormat
      .cast<
        NativeFunction<
          Void Function(
            Uint32 vaobj,
            Uint32 attribindex,
            Int32 size,
            Uint32 type,
            Uint32 relativeoffset,
          )
        >
      >()
      .asFunction<
        void Function(
          int vaobj,
          int attribindex,
          int size,
          int type,
          int relativeoffset,
        )
      >();
  return glVertexArrayAttribLFormatAsFunction(
    vaobj,
    attribindex,
    size,
    type,
    relativeoffset,
  );
}