glVertexArrayAttribLFormat function opengl_glext
void
glVertexArrayAttribLFormat()
GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Implementation
void glVertexArrayAttribLFormat(
int vaobj,
int attribindex,
int size,
int type,
int relativeoffset,
) {
final glVertexArrayAttribLFormatAsFunction = _glVertexArrayAttribLFormat
.cast<
NativeFunction<
Void Function(
Uint32 vaobj,
Uint32 attribindex,
Int32 size,
Uint32 type,
Uint32 relativeoffset,
)
>
>()
.asFunction<
void Function(
int vaobj,
int attribindex,
int size,
int type,
int relativeoffset,
)
>();
return glVertexArrayAttribLFormatAsFunction(
vaobj,
attribindex,
size,
type,
relativeoffset,
);
}