glVertex4hNv function opengl_glext

void glVertex4hNv(
  1. int x,
  2. int y,
  3. int z,
  4. int w,
)
GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)

Implementation

void glVertex4hNv(int x, int y, int z, int w) {
  final glVertex4hNvAsFunction = _glVertex4hNv
      .cast<
        NativeFunction<Void Function(Uint16 x, Uint16 y, Uint16 z, Uint16 w)>
      >()
      .asFunction<void Function(int x, int y, int z, int w)>();
  return glVertex4hNvAsFunction(x, y, z, w);
}