glVdpauRegisterVideoSurfaceWithPictureStructureNv function
opengl_glext
GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceWithPictureStructureNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure)
Implementation
Pointer<NativeType> glVdpauRegisterVideoSurfaceWithPictureStructureNv(
Pointer<NativeType> vdpSurface,
int target,
int numTextureNames,
Pointer<Uint32> textureNames,
int isFrameStructure,
) {
final glVdpauRegisterVideoSurfaceWithPictureStructureNvAsFunction =
_glVdpauRegisterVideoSurfaceWithPictureStructureNv
.cast<
NativeFunction<
Pointer<NativeType> Function(
Pointer<NativeType> vdpSurface,
Uint32 target,
Uint32 numTextureNames,
Pointer<Uint32> textureNames,
Int32 isFrameStructure,
)
>
>()
.asFunction<
Pointer<NativeType> Function(
Pointer<NativeType> vdpSurface,
int target,
int numTextureNames,
Pointer<Uint32> textureNames,
int isFrameStructure,
)
>();
return glVdpauRegisterVideoSurfaceWithPictureStructureNvAsFunction(
vdpSurface,
target,
numTextureNames,
textureNames,
isFrameStructure,
);
}