GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
Implementation
Pointer<NativeType> glVdpauRegisterOutputSurfaceNv(
Pointer<NativeType> vdpSurface,
int target,
int numTextureNames,
Pointer<Uint32> textureNames,
) {
final glVdpauRegisterOutputSurfaceNvAsFunction =
_glVdpauRegisterOutputSurfaceNv
.cast<
NativeFunction<
Pointer<NativeType> Function(
Pointer<NativeType> vdpSurface,
Uint32 target,
Uint32 numTextureNames,
Pointer<Uint32> textureNames,
)
>
>()
.asFunction<
Pointer<NativeType> Function(
Pointer<NativeType> vdpSurface,
int target,
int numTextureNames,
Pointer<Uint32> textureNames,
)
>();
return glVdpauRegisterOutputSurfaceNvAsFunction(
vdpSurface,
target,
numTextureNames,
textureNames,
);
}