glVdpauMapSurfacesNv function opengl_glext

void glVdpauMapSurfacesNv(
  1. int numSurfaces,
  2. Pointer<Pointer<NativeType>> surfaces
)
GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)

Implementation

void glVdpauMapSurfacesNv(
  int numSurfaces,
  Pointer<Pointer<NativeType>> surfaces,
) {
  final glVdpauMapSurfacesNvAsFunction = _glVdpauMapSurfacesNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 numSurfaces,
            Pointer<Pointer<NativeType>> surfaces,
          )
        >
      >()
      .asFunction<
        void Function(int numSurfaces, Pointer<Pointer<NativeType>> surfaces)
      >();
  return glVdpauMapSurfacesNvAsFunction(numSurfaces, surfaces);
}