glValidateProgramPipeline function opengl_glext

void glValidateProgramPipeline(
  1. int pipeline
)
GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline)

Implementation

void glValidateProgramPipeline(int pipeline) {
  final glValidateProgramPipelineAsFunction = _glValidateProgramPipeline
      .cast<NativeFunction<Void Function(Uint32 pipeline)>>()
      .asFunction<void Function(int pipeline)>();
  return glValidateProgramPipelineAsFunction(pipeline);
}