glUseShaderProgramExt function opengl_glext

void glUseShaderProgramExt(
  1. int type,
  2. int program
)
GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program)

Implementation

void glUseShaderProgramExt(int type, int program) {
  final glUseShaderProgramExtAsFunction = _glUseShaderProgramExt
      .cast<NativeFunction<Void Function(Uint32 type, Uint32 program)>>()
      .asFunction<void Function(int type, int program)>();
  return glUseShaderProgramExtAsFunction(type, program);
}