void
glUseProgramStages(
- int pipeline,
- int stages,
- int program
)
GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program)
Implementation
void glUseProgramStages(int pipeline, int stages, int program) {
final glUseProgramStagesAsFunction = _glUseProgramStages
.cast<
NativeFunction<
Void Function(Uint32 pipeline, Uint32 stages, Uint32 program)
>
>()
.asFunction<void Function(int pipeline, int stages, int program)>();
return glUseProgramStagesAsFunction(pipeline, stages, program);
}