glUseProgram function opengl_glext

void glUseProgram(
  1. int program
)
GLAPI void APIENTRY glUseProgram (GLuint program)

Implementation

void glUseProgram(int program) {
  final glUseProgramAsFunction = _glUseProgram
      .cast<NativeFunction<Void Function(Uint32 program)>>()
      .asFunction<void Function(int program)>();
  return glUseProgramAsFunction(program);
}