glUpdateObjectBufferAti function opengl_glext
void
glUpdateObjectBufferAti()
GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve)
Implementation
void glUpdateObjectBufferAti(
int buffer,
int offset,
int size,
Pointer<NativeType> pointer,
int preserve,
) {
final glUpdateObjectBufferAtiAsFunction = _glUpdateObjectBufferAti
.cast<
NativeFunction<
Void Function(
Uint32 buffer,
Uint32 offset,
Uint32 size,
Pointer<NativeType> pointer,
Uint32 preserve,
)
>
>()
.asFunction<
void Function(
int buffer,
int offset,
int size,
Pointer<NativeType> pointer,
int preserve,
)
>();
return glUpdateObjectBufferAtiAsFunction(
buffer,
offset,
size,
pointer,
preserve,
);
}