glUnmapTexture2Dintel function opengl_glext

void glUnmapTexture2Dintel(
  1. int texture,
  2. int level
)
GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level)

Implementation

void glUnmapTexture2Dintel(int texture, int level) {
  final glUnmapTexture2DintelAsFunction = _glUnmapTexture2Dintel
      .cast<NativeFunction<Void Function(Uint32 texture, Int32 level)>>()
      .asFunction<void Function(int texture, int level)>();
  return glUnmapTexture2DintelAsFunction(texture, level);
}