glUniform4ui64Nv function opengl_glext

void glUniform4ui64Nv(
  1. int location,
  2. int x,
  3. int y,
  4. int z,
  5. int w,
)
GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

Implementation

void glUniform4ui64Nv(int location, int x, int y, int z, int w) {
  final glUniform4ui64NvAsFunction = _glUniform4ui64Nv
      .cast<
        NativeFunction<
          Void Function(Int32 location, Uint64 x, Uint64 y, Uint64 z, Uint64 w)
        >
      >()
      .asFunction<void Function(int location, int x, int y, int z, int w)>();
  return glUniform4ui64NvAsFunction(location, x, y, z, w);
}