glUniform4fArb function opengl_glext
GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
Implementation
void glUniform4fArb(int location, double v0, double v1, double v2, double v3) {
final glUniform4fArbAsFunction = _glUniform4fArb
.cast<
NativeFunction<
Void Function(Int32 location, Float v0, Float v1, Float v2, Float v3)
>
>()
.asFunction<
void Function(int location, double v0, double v1, double v2, double v3)
>();
return glUniform4fArbAsFunction(location, v0, v1, v2, v3);
}