glUniform3ui64Arb function opengl_glext

void glUniform3ui64Arb(
  1. int location,
  2. int x,
  3. int y,
  4. int z,
)
GLAPI void APIENTRY glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z)

Implementation

void glUniform3ui64Arb(int location, int x, int y, int z) {
  final glUniform3ui64ArbAsFunction = _glUniform3ui64Arb
      .cast<
        NativeFunction<
          Void Function(Int32 location, Uint64 x, Uint64 y, Uint64 z)
        >
      >()
      .asFunction<void Function(int location, int x, int y, int z)>();
  return glUniform3ui64ArbAsFunction(location, x, y, z);
}