glUniform3ui function opengl_glext
GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2)
Implementation
void glUniform3ui(int location, int v0, int v1, int v2) {
final glUniform3uiAsFunction = _glUniform3ui
.cast<
NativeFunction<
Void Function(Int32 location, Uint32 v0, Uint32 v1, Uint32 v2)
>
>()
.asFunction<void Function(int location, int v0, int v1, int v2)>();
return glUniform3uiAsFunction(location, v0, v1, v2);
}