glUniform3iArb function opengl_glext
GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2)
Implementation
void glUniform3iArb(int location, int v0, int v1, int v2) {
final glUniform3iArbAsFunction = _glUniform3iArb
.cast<
NativeFunction<
Void Function(Int32 location, Int32 v0, Int32 v1, Int32 v2)
>
>()
.asFunction<void Function(int location, int v0, int v1, int v2)>();
return glUniform3iArbAsFunction(location, v0, v1, v2);
}