glUniform3i64Arb function opengl_glext

void glUniform3i64Arb(
  1. int location,
  2. int x,
  3. int y,
  4. int z,
)
GLAPI void APIENTRY glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z)

Implementation

void glUniform3i64Arb(int location, int x, int y, int z) {
  final glUniform3i64ArbAsFunction = _glUniform3i64Arb
      .cast<
        NativeFunction<Void Function(Int32 location, Int64 x, Int64 y, Int64 z)>
      >()
      .asFunction<void Function(int location, int x, int y, int z)>();
  return glUniform3i64ArbAsFunction(location, x, y, z);
}