glUniform3i function opengl_glext

void glUniform3i(
  1. int location,
  2. int v0,
  3. int v1,
  4. int v2,
)
GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2)

Implementation

void glUniform3i(int location, int v0, int v1, int v2) {
  final glUniform3iAsFunction = _glUniform3i
      .cast<
        NativeFunction<
          Void Function(Int32 location, Int32 v0, Int32 v1, Int32 v2)
        >
      >()
      .asFunction<void Function(int location, int v0, int v1, int v2)>();
  return glUniform3iAsFunction(location, v0, v1, v2);
}