glUniform3d function opengl_glext
GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z)
Implementation
void glUniform3d(int location, double x, double y, double z) {
final glUniform3dAsFunction = _glUniform3d
.cast<
NativeFunction<
Void Function(Int32 location, Double x, Double y, Double z)
>
>()
.asFunction<void Function(int location, double x, double y, double z)>();
return glUniform3dAsFunction(location, x, y, z);
}