glUniform2ui function opengl_glext
GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1)
Implementation
void glUniform2ui(int location, int v0, int v1) {
final glUniform2uiAsFunction = _glUniform2ui
.cast<
NativeFunction<Void Function(Int32 location, Uint32 v0, Uint32 v1)>
>()
.asFunction<void Function(int location, int v0, int v1)>();
return glUniform2uiAsFunction(location, v0, v1);
}