glUniform2d function opengl_glext

void glUniform2d(
  1. int location,
  2. double x,
  3. double y
)
GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y)

Implementation

void glUniform2d(int location, double x, double y) {
  final glUniform2dAsFunction = _glUniform2d
      .cast<NativeFunction<Void Function(Int32 location, Double x, Double y)>>()
      .asFunction<void Function(int location, double x, double y)>();
  return glUniform2dAsFunction(location, x, y);
}