glUniform1uiv function opengl_glext

void glUniform1uiv(
  1. int location,
  2. int count,
  3. Pointer<Uint32> value
)
GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value)

Implementation

void glUniform1uiv(int location, int count, Pointer<Uint32> value) {
  final glUniform1uivAsFunction = _glUniform1uiv
      .cast<
        NativeFunction<
          Void Function(Int32 location, Uint32 count, Pointer<Uint32> value)
        >
      >()
      .asFunction<
        void Function(int location, int count, Pointer<Uint32> value)
      >();
  return glUniform1uivAsFunction(location, count, value);
}