glUniform1ui function opengl_glext

void glUniform1ui(
  1. int location,
  2. int v0
)
GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0)

Implementation

void glUniform1ui(int location, int v0) {
  final glUniform1uiAsFunction = _glUniform1ui
      .cast<NativeFunction<Void Function(Int32 location, Uint32 v0)>>()
      .asFunction<void Function(int location, int v0)>();
  return glUniform1uiAsFunction(location, v0);
}