glUniform1iArb function opengl_glext

void glUniform1iArb(
  1. int location,
  2. int v0
)
GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0)

Implementation

void glUniform1iArb(int location, int v0) {
  final glUniform1iArbAsFunction = _glUniform1iArb
      .cast<NativeFunction<Void Function(Int32 location, Int32 v0)>>()
      .asFunction<void Function(int location, int v0)>();
  return glUniform1iArbAsFunction(location, v0);
}