glUniform1i function opengl_glext

void glUniform1i(
  1. int location,
  2. int v0
)
GLAPI void APIENTRY glUniform1i (GLint location, GLint v0)

Implementation

void glUniform1i(int location, int v0) {
  final glUniform1iAsFunction = _glUniform1i
      .cast<NativeFunction<Void Function(Int32 location, Int32 v0)>>()
      .asFunction<void Function(int location, int v0)>();
  return glUniform1iAsFunction(location, v0);
}