glUniform1d function opengl_glext

void glUniform1d(
  1. int location,
  2. double x
)
GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x)

Implementation

void glUniform1d(int location, double x) {
  final glUniform1dAsFunction = _glUniform1d
      .cast<NativeFunction<Void Function(Int32 location, Double x)>>()
      .asFunction<void Function(int location, double x)>();
  return glUniform1dAsFunction(location, x);
}