glTransformFeedbackBufferRange function opengl_glext

void glTransformFeedbackBufferRange(
  1. int xfb,
  2. int index,
  3. int buffer,
  4. Pointer<NativeType> offset,
  5. Pointer<Uint32> size,
)
GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

Implementation

void glTransformFeedbackBufferRange(
  int xfb,
  int index,
  int buffer,
  Pointer<NativeType> offset,
  Pointer<Uint32> size,
) {
  final glTransformFeedbackBufferRangeAsFunction =
      _glTransformFeedbackBufferRange
          .cast<
            NativeFunction<
              Void Function(
                Uint32 xfb,
                Uint32 index,
                Uint32 buffer,
                Pointer<NativeType> offset,
                Pointer<Uint32> size,
              )
            >
          >()
          .asFunction<
            void Function(
              int xfb,
              int index,
              int buffer,
              Pointer<NativeType> offset,
              Pointer<Uint32> size,
            )
          >();
  return glTransformFeedbackBufferRangeAsFunction(
    xfb,
    index,
    buffer,
    offset,
    size,
  );
}