glTextureSubImage1D function opengl_glext
void
glTextureSubImage1D()
GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
Implementation
void glTextureSubImage1D(
int texture,
int level,
int xoffset,
int width,
int format,
int type,
Pointer<NativeType> pixels,
) {
final glTextureSubImage1DAsFunction = _glTextureSubImage1D
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Int32 level,
Int32 xoffset,
Uint32 width,
Uint32 format,
Uint32 type,
Pointer<NativeType> pixels,
)
>
>()
.asFunction<
void Function(
int texture,
int level,
int xoffset,
int width,
int format,
int type,
Pointer<NativeType> pixels,
)
>();
return glTextureSubImage1DAsFunction(
texture,
level,
xoffset,
width,
format,
type,
pixels,
);
}