glTextureStorage2DMultisampleExt function opengl_glext

void glTextureStorage2DMultisampleExt(
  1. int texture,
  2. int target,
  3. int samples,
  4. int internalformat,
  5. int width,
  6. int height,
  7. int fixedsamplelocations,
)
GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

Implementation

void glTextureStorage2DMultisampleExt(
  int texture,
  int target,
  int samples,
  int internalformat,
  int width,
  int height,
  int fixedsamplelocations,
) {
  final glTextureStorage2DMultisampleExtAsFunction =
      _glTextureStorage2DMultisampleExt
          .cast<
            NativeFunction<
              Void Function(
                Uint32 texture,
                Uint32 target,
                Uint32 samples,
                Uint32 internalformat,
                Uint32 width,
                Uint32 height,
                Int32 fixedsamplelocations,
              )
            >
          >()
          .asFunction<
            void Function(
              int texture,
              int target,
              int samples,
              int internalformat,
              int width,
              int height,
              int fixedsamplelocations,
            )
          >();
  return glTextureStorage2DMultisampleExtAsFunction(
    texture,
    target,
    samples,
    internalformat,
    width,
    height,
    fixedsamplelocations,
  );
}