glTextureParameteri function opengl_glext
GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param)
Implementation
void glTextureParameteri(int texture, int pname, int param) {
final glTextureParameteriAsFunction = _glTextureParameteri
.cast<
NativeFunction<Void Function(Uint32 texture, Uint32 pname, Int32 param)>
>()
.asFunction<void Function(int texture, int pname, int param)>();
return glTextureParameteriAsFunction(texture, pname, param);
}