glTextureParameterfv function opengl_glext

void glTextureParameterfv(
  1. int texture,
  2. int pname,
  3. Pointer<Float> param
)
GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param)

Implementation

void glTextureParameterfv(int texture, int pname, Pointer<Float> param) {
  final glTextureParameterfvAsFunction = _glTextureParameterfv
      .cast<
        NativeFunction<
          Void Function(Uint32 texture, Uint32 pname, Pointer<Float> param)
        >
      >()
      .asFunction<
        void Function(int texture, int pname, Pointer<Float> param)
      >();
  return glTextureParameterfvAsFunction(texture, pname, param);
}